
The Wait
FarmVille and the clock
Zynga's 2009 game made the wait itself the mechanic โ crops ripen on a timer and spoil if ignored, so the game schedules the player.
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magic-country / The Wait
Section 03 ยท 3 pieces
Time as a mechanic.

Zynga's 2009 game made the wait itself the mechanic โ crops ripen on a timer and spoil if ignored, so the game schedules the player
Waiting is the only mechanic that keeps working while the phone is in a pocket. From the crop that spoils to the meter that refills, this section follows time being used as a design material.

The Wait
Zynga's 2009 game made the wait itself the mechanic โ crops ripen on a timer and spoil if ignored, so the game schedules the player.
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The Wait
Supercell's Hay Day and Clash of Clans turned waiting into a pacing system with a price attached to skipping it.
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The Wait
Candy Crush Saga's regenerating lives end the session for you, which is a design decision about when to stop.
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Everything one thumb away